Slayers of Ventnor

Solo Designer/Developer

Tools: Tabletopia, Illustrator, Google Sheets, Midjourney, Paper Prototyping

Project Length: 10 Weeks

Disclaimer: For rapid prototyping purposes, the artwork shown is not original, was generated in Midjourney, and then modified by myself in Illustrator.



Objectives


  • Create a game with enough systems and depth to balance with spreadsheets.

  • Create a fun and replayable experience for solo and group play that easily introduces players to turn-based RPG style gameplay.

  • Balance 8 playable characters to create viability in each and provide players with multiple playstyles.

  • Bring a game from concept to reality in 10 weeks.


Production


Balance